Name: Jael Bara Race: Human (medium, 30ms) Alignment: TN Profs: light+medium armour, simple+martial weapons, shields Class: Ranger6 Proficiency bonus: 3 HP: 10+5+5+7+1+1 = 29 STR 9+1+1 (0, +3 save) DEX 13+1 (2, +3 save) CON 8+1 (-1) INT 16+1 (3) WIS 9+1 (0) CHA 14+1 (2) AC: 15 (ff: 13, touch: 2) Initiative: 2 Skills: Animal handling, Athletics, Perception Favoured enemy: Beasts, TODO Favoured terrain: Grasslands Fighting style: Defence Archetype: Beastmaster Primeval Awareness Ability score boost: str Extra attack Spells (4 known, 4/2 slots, wis-based): 1st: Cure Wounds (touch, restore 1d8*slotlv+spellcasting hp) Longstrider (touch*slotlv, 1hr, +10ms) 2nd: Locate Animals or Plants (describe or name, find nearest in 5mi) Beast Sense (touch, 1hr, sense as beast) Equipment: Glaive (1d10 slicing, 2h) Spear x3 (1d6/1d8 piercing, thrown 20/60 range) Shortsword x2 (1d6 piercing) Net x2 (thrown 5/15 range) Hide armour (12 AC, max 2 dex) Cloak Antitoxin x2 Healer kit x2 Explorer pack Companion: Vulture AC 10 HP 24 (companion boost) 7(-2)/10(0)/13(1)/2(-4)/12(1)/4(-3) Speed 10/50 (walk/fly) Perception+3 passive perception 13 Advantage on sight/smell perception checks Advantage on gang attacks Beak: 1d4 pierce, melee, +2 prof bonus